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RODRIGO SCOP

Narrative Designer

Creative Producer/Project Manager

Game Designer

Scriptwriter

Game Writer and Localizer

Fiction Writer

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"I connect narrative and product across different media, guiding creative and design decisions, structuring and writing stories, shaping more meaningful experiences, and pursuing consistency, immersion, engagement, and universe expansion in the development of both new and existing intellectual properties."

About My Journey

Passionate about experiences that transported me to other worlds and delivered immersion and entertainment, especially games, films/series, and books, I began my professional journey in the creative industries through fiction writing, publishing books and short stories, particularly in the fantasy genre. Over time, I also dedicated myself to writing scripts for audiovisual media and comics.

Eventually, I expanded my work into game development, starting with content and narrative design and game writing. Gradually, I developed the knowledge and experience to also plan and execute systems design, mechanics, and level design, while maintaining a strong focus on narrative cohesion throughout the entire player experience.

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Increasingly interested in how narrative integrates across different products and how intellectual properties expand across multiple media, I shifted my focus toward transmedia creative production by planning, facilitating, and executing projects where narrative, systems, and audience experience converge to develop intellectual properties across different media.

To me, narrative is not only text. Narrative is the entire experience of a product or a transmedia universe, from the first interaction to the final perception.

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What I do?

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Creative Producer/Project Manager

Planning transmedia products and activations, managing creative projects for game development/live-ops and audiovisual scriptwriting, organizing and coordinating teams, monitoring and optimizing pipelines and workflows, defining and refining frameworks.

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Game Design

Conceptualizing game experiences, defining rules and core loops, designing systems and mechanics, balancing progression, and planning and building levels.

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Game Writing and Localization

Linear and branching dialogue, item and quest descriptions, barks, character backstories, general text, product descriptions and landing pages,  editing/reviewing dialogue and copy, and ENG/PT-BR localization.

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Narrative Design

Worldbuilding, story and narrative structure, character creation, mission design, and narrative integration with systems, mechanics, and level design.

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Scriptwriting

Creation of stories and scripts for comics and graphic novels, writing trailer scripts for games, and scripting for YouTube videos and other social media.

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Fiction Writing

Planning and writing long-form narratives, creating short stories and flash fiction, and providing critical reading and editing of fiction works.

Impact and Experience

Key numbers that highlight my journey and accomplishments in the creative industries.

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  • 40+ intellectual properties developed, expanded, worked with, or managed across multiple formats, products, and media.

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  • 45+ contributions to game development projects;

  • 20+ game concepts delivered;

  • 35+ live-ops cycles completed;

  • Best Experience of the Year nominee for The Sandbox Awards 2023 (SurreaLisbon);

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  • 120+ game trailers and ad scripts created;

  • 45+ deliverables by a team of ad and trailer scriptwriters managed;

  • 20+ games with trailer or ad scripts created;

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  • 2 novels published;

  • 10+ short stories published;

  • 40+ flash fiction published;

  • 2 short story contests won;

Intellectual Properties and Platforms

Some of the platforms I’ve worked with and intellectual properties I’ve collaborated on.*

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*Whether directly or indirectly, with or without intermediaries, through service-based work across multiple roles.

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